Virtual Cabin

The Virtual Cabin is a pre-release application given to players who pre-ordered or backed the game. It is a fully playable Dev Diary featuring a single unique cabin that is fully explorable at the player's leisure. It contained several details within that would be in the main game that, at the time, hadn't been revealed yet.

Gameplay
The gameplay is very simplistic, but very different from the final game. Controlled from a first-person perspective, all the player can do is move, look around, and interact with specific objects via a single action button. They are free to go wherever they wish whenever they wish. The cabin itself contains 7 rooms, 1 outdoor area, and 1 hidden room. The hidden room can only be accessed via a chalkboard on the wall outside of the basement. Said chalkboard is only functional via the completion of several hidden objectives that involve staring at specific objects for several seconds until sound cues play. The most notable rooms are the Counselor Room, Jason Room, Conservation Room, and the hidden Pamela Shrine, with the other rooms and lobby being fairly generic in comparison.

The Counselor Room contains several of the counselor models sitting around a campfire, while the Conservation Room is an outdoors section with a single dead counselor in an outhouse. The Jason Room contains seven display boxes containing the various Jasons in the game at that time. Initially cloaked, over time, all seven Jasons were revealed leading up to the final game's release.

Upon completing the objectives and reaching Pamela's shrine, Jason will enter and kill the player, giving them an exclusive badge that can be transferred to the main game. Said badge has a unique number per player, telling the order the cabin was completed in.

The Cabin stopped receiving updates after the final Jason was uncovered, but it would eventually receive a sequel called Virtual Cabin 2.0 which would be released as a mode in the main game on December 18th, 2017.